Some days, a game just doesn't go the way you want it to.
Other days, like today, a game just doesn't go.
Two people showed up today for D&D; out of a campaign with seven players, that's just not enough to run a damn thing. We shot the breeze for an hour about general topics then called it a day.
I will go back to creating and refining prestige classes and new content; it's my favorite part of being a DM anyways.